L’équipe de Slightly Mad Studios présente une nouvelle vidéo explicative pour s’attarder, cette fois-ci, sur les options lors d’un arrêt au stand et les phases de qualification dans Project C.A.R.S..
A lire aussi : Project Cars encore décalé, sortie prévue pour la mi-mai
Ces phases auront une grande importance dans les courses et les es réglages semblent assez riches. Malheureusement, l’attente est encore longue puisque le jeu est reporté à la mi-mai.
Featuring :
• A huge variety of motorsports and reflected car culture with relevant rules and formats • The largest track roster of any recent racing game • A freeform career mode that allows you to choose your own path with Historic Goals to earn, Accolades to win, Endorsements to sign, and Invitations to receive • Competitive online with features such as ’join in progress’ and invite-only sessions • Fully-dynamic weather and time of day • Race weekends including warmup sessions, practices, qualifying, and two-race format • Pit stops and pit strategy creation for different scenarios and events (eg.. endurance) • Deep tuning setup creation • Asynchronous play via the Driver Network - Time Trial mode with downloadable ghosts and regularly-scheduled Community Events • Save and share your proudest moments with photos and replays • Player tailoring and accessibility features - dial the game to your own particular skill and comfort level • Playable either at a cinematic 12K resolution or on a more intimate scale with Oculus Rift. Project Morpheus, or nVidia Shield • Support for over 40 different wheels and peripherals • Second screen support via apps created by the community through the Project CARS API
But enough talk, see for yourself why both critics and gamers alike are excited for Project CARS with our new trailer !
Project CARS will be coming to the Playstation 4, Xbox One, Steam OS, WiiU & PC, starting mid-May 2015.
Secure your copy of Project CARS now :
http://www.projectcarsgame.com/preorder