Randy Pitchford, de Gearbox indiquait il y a peu que Borderlands ne serait pas un jeu en cel-shading.
En voyant l’image, on peut se demander s’il n’était pas en train de se moquer de nous mais voilà l’explication sur la nouvelle direction artistique du jeu :
The new technique uses hand-drawn textures, scanned in and colored in Photoshop, combined with software that draws graphic novel-style outlines around characters and objects, sharpens shadows to look more like something an artist might create, and even draws lines on hills and inclines. Finally the character models were all revamped with more exaggerated proportions, creating the appearance of a detailed comic book in motion.